August 27, 20196 min read, 1129 words
Published: August 27, 2019 | 6 min read, 1129 words
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PUBLIC REVIEWS
Surface Level
August 27, 2019
The article is very credible, but it's also somewhat surface level in how it covers the mental health of gamers in particular. I would have liked to have seen some statistics or studies on how gaming and mental health are related. At times, this article reads like a press release for the event rather than an exploration into its purpose and the problem it hopes to address.
August 27, 2019
Surface Level
August 29, 2019
The article brings to the attention of the reader the creation of the The International Gaming Summit on Mental Health Illness and Awareness. Unfortunately, other that making the reader aware and quoting the creator Mark Chandler, the author does not dive deeper in the topic. I would have liked a deeper dive in the creation in the event with an analysis of the problem of mental health in the game industry bringing more voices together.
August 29, 2019
Surface Level
August 27, 2019
This seems like it would be interesting; but, the article says a lot without really saying anything at all.
August 27, 2019